Kenneth Browne
The human perception of the world has changed over the years. Viewing the world today has certainly changed in the way people view situations in their real life through a similar ways to how they view stories. Video games, cinema, and television have become some of the main modes of story telling, they use flashing lights and quickly changing conditions that has replace subtle visual perception. The media creates stories where multiple experiences are achieved by rapidly creating only fragments of stories. These fragments are small pieces of one or different stories that have no beginning or a defiant end.
My paintings are created as fragments of isolated cinematic scenes about the human experiences. The paintings focus on daily life through ordinary scenes with characters that interact on an intimate level with each other and their environment. The cinematic scenes focus on the reactions of the characters to situations within and outside the viewed picture plane. Using human feelings to drive the paintings such as love, fear and curiosity the scenes of daily life, I focus on their actions. Using implied movement as my vehicle of communication, I create situations about the human experience.
The paintings are created in a realistic style to allow the viewer to be able to experience every aspect of the scene. The use of many thin layers of paint to create color develops clarity about the fragmented experience. Applying an equal attention to every aspect of the scene creates a situation where the viewer is forced to watch from outside of the picture plane. Reinforcing the idea that each fragment is part of a larger story where the viewer can speculate to the future of the situation. Ultimately, the paintings are about story telling and how it expresses ideas about our past, present, and future.